![]() ![]() ![]() Bitmap textures if used are included with the object. They are made to Real World scale (One TG2 unit = one metre), most use procedural materials many of which will need to be modified if the objects are scaled. A lot of them have been made available before through Terragen 2 forums or user groups but some are published here for the first time. Download Mr_LAMPPOST's Terragen 2 Resources - Objectsįor the most part these are objects that I made for use in one or more of my own scenes. ![]()
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